A G E  O F  P I R A C Y

 

Client: Jadestone

Type: Mobile game concept

Producer: Houdini
Jadestone

 

PROJECT MEMBERS

Magnus Seter
Jerker Sojdelius
Tommy Palm

BACKGROUND

With the blockbuster movie "Pirates Of The Carribbean" breaking box office records all over the planet, we figured there would be demand for some mobile pirate antics.

CHALLENGE

We set out to create a mobile game concept that would push the boundaries of what you could actually experience through a handheld terminal. The goal was not just to create a fun simulation of the pirate era - it was to actually transport you to the high seas where the taste of cordite and rum would actually make your tongue curl!

RESULT

A concept demo that delivered a salty vision of what might be if we could only get the mobile operators to sign on, come onboard and set sail in search of that mobile swashbuckling adventure. With experienced mobile game developer Jadestone behind the wheel, the sky is the limit!